cmake_minimum_required(VERSION 3.16)

project(QML_Music VERSION 0.1 LANGUAGES CXX)

set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)

set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)

# Qt 安装路径
set(CMAKE_PREFIX_PATH "D:/APP/QT5/5.15.2/mingw81_64")

find_package(QT NAMES Qt6 Qt5 REQUIRED COMPONENTS Core Quick)
find_package(Qt${QT_VERSION_MAJOR} REQUIRED COMPONENTS Core Quick)

set(PROJECT_SOURCES
        main.cpp
        qml.qrc
)

if(${QT_VERSION_MAJOR} GREATER_EQUAL 6)
    qt_add_executable(QML_Music
        MANUAL_FINALIZATION
        ${PROJECT_SOURCES}
    )
# Define target properties for Android with Qt 6 as:
#    set_property(TARGET QML_Music APPEND PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR
#                 ${CMAKE_CURRENT_SOURCE_DIR}/android)
# For more information, see https://doc.qt.io/qt-6/qt-add-executable.html#target-creation
else()
    if(ANDROID)
        add_library(QML_Music SHARED
            ${PROJECT_SOURCES}
        )
# Define properties for Android with Qt 5 after find_package() calls as:
#    set(ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android")
    else()
        add_executable(QML_Music
          ${PROJECT_SOURCES}
          res.qrc
        )
    endif()
endif()

target_link_libraries(QML_Music
  PRIVATE Qt${QT_VERSION_MAJOR}::Core Qt${QT_VERSION_MAJOR}::Quick)

# Qt for iOS sets MACOSX_BUNDLE_GUI_IDENTIFIER automatically since Qt 6.1.
# If you are developing for iOS or macOS you should consider setting an
# explicit, fixed bundle identifier manually though.
if(${QT_VERSION} VERSION_LESS 6.1.0)
  set(BUNDLE_ID_OPTION MACOSX_BUNDLE_GUI_IDENTIFIER com.example.QML_Music)
endif()
if (CMAKE_BUILD_TYPE STREQUAL "Debug")
    set_target_properties(QML_Music PROPERTIES
        ${BUNDLE_ID_OPTION}
        MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
        MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
        MACOSX_BUNDLE TRUE
        WIN32_EXECUTABLE FALSE
    )
else()
    set_target_properties(QML_Music PROPERTIES
        ${BUNDLE_ID_OPTION}
        MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
        MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
        MACOSX_BUNDLE TRUE
        WIN32_EXECUTABLE TRUE
    )
endif()


include(GNUInstallDirs)
install(TARGETS QML_Music
    BUNDLE DESTINATION .
    LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR})

if(QT_VERSION_MAJOR EQUAL 6)
    qt_import_qml_plugins(QML_Music)
    qt_finalize_executable(QML_Music)
endif()
